KARL LEWIS

Game Developer || Software Engineer

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College Capstone Dev Diary: COVID Concessions, Finished Arsenal, & Gun Sling

College Capstone Dev Diary: COVID Concessions, Finished Arsenal, & Gun Sling

  • Karl Lewis
  • April 6, 2020
  • Senior Capstone & Production
  • 0 Comments

A Change In Circumstance It's been a long, LONG month... In my last post, I talked about how the Coronavirus outbreak affected our team due to the cancellation of our…

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College Capstone Dev Diary – Recoil Overhaul and Finished Grabbing!

College Capstone Dev Diary – Recoil Overhaul and Finished Grabbing!

  • Karl Lewis
  • March 9, 2020
  • Senior Capstone & Production
  • 0 Comments

Cash Force is a high-octane arcade VR shooting game where you take the role of an undercover cop gone rouge fleeing the scene of a heist in a colorful 70's…

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College Capstone Dev Diary:  New Guns and Grabbing System

College Capstone Dev Diary: New Guns and Grabbing System

  • Karl Lewis
  • February 21, 2020
  • Senior Capstone & Production
  • 0 Comments

Cash Force is a high-octane arcade VR shooting game where you take the role of an undercover cop gone rouge fleeing the scene of a heist in a colorful 70's…

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College Capstone Dev Diary: Solidifying the Concept, Combat, and Interface

College Capstone Dev Diary: Solidifying the Concept, Combat, and Interface

  • Karl Lewis
  • February 6, 2020
  • Senior Capstone & Production
  • 0 Comments

Cash Force is a high-octane arcade VR shooting game where you take the role of an undercover cop gone rouge fleeing the scene of a heist in a colorful 70's…

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College Capstone Dev Diary: Second Semester: Start!

College Capstone Dev Diary: Second Semester: Start!

  • Karl Lewis
  • January 22, 2020
  • Senior Capstone & Production
  • 0 Comments

A New Semester ...and we're back! After 14 weeks of development last semester (and a much needed winter break), I'm back at school and already in the midst of senior…

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College Capstone Dev Diary Week 14 Update: Polish, Presentation, Post Mortem

College Capstone Dev Diary Week 14 Update: Polish, Presentation, Post Mortem

  • Karl Lewis
  • December 8, 2019
  • Senior Capstone & Production
  • 0 Comments

Cash Force is a high-octane arcade VR shooting game where you take the role of an undercover cop gone rouge fleeing the scene of a heist in a colorful 70's…

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College Capstone Dev Diary Weeks 12-13 Update: Closing the Game Loop (AI, UX, Audio, Art, & More!)

College Capstone Dev Diary Weeks 12-13 Update: Closing the Game Loop (AI, UX, Audio, Art, & More!)

  • Karl Lewis
  • November 19, 2019
  • Senior Capstone & Production
  • 0 Comments

Cash Force is a high-octane arcade VR shooting game where you take the role of an undercover cop gone rouge fleeing the scene of a heist in a colorful 70's…

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College Capstone Dev Diary: Defining the Core Experience (Week 11)

College Capstone Dev Diary: Defining the Core Experience (Week 11)

  • Karl Lewis
  • November 9, 2019
  • Senior Capstone & Production
  • 0 Comments

Challenging the 3rd Step! It's been around a month now since we decided to pick Cash Force as our final prototype for Capstone and moved out of Step 2 and into…

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College Capstone Dev Diary  Week 10 Update: Improved Gunplay, Reloading, and Animation!

College Capstone Dev Diary Week 10 Update: Improved Gunplay, Reloading, and Animation!

  • Karl Lewis
  • October 31, 2019
  • Senior Capstone & Production
  • 0 Comments

Cash Force is a high-octane arcade VR shooting game where you take the role of an undercover cop gone rouge fleeing the scene of a heist in a colorful 70's…

Continue Reading
College Capstone Dev Diary Week 9 Update: Cash Force Gunplay + Procedural Animations!

College Capstone Dev Diary Week 9 Update: Cash Force Gunplay + Procedural Animations!

  • Karl Lewis
  • October 24, 2019
  • Senior Capstone & Production
  • 0 Comments

Cash Force is a high-octane arcade VR shooting game where you take the role of an undercover cop gone rouge fleeing the scene of a heist in a colorful 70's…

Continue Reading
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Karl Lewis

karllewis112697@gmail.com

570-954-0126

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