|SNOWBALL SHOWDOWN|
Virtual Reality Player vs Player Snowball Fighting
STATUS: Prototype
DEVELOPMENT TIME: May 2019 – August 2019
PLATFORM: Unity 3D for Oculus Rift
Virtual Reality Player vs Player Snowball Fighting
STATUS: Prototype
DEVELOPMENT TIME: May 2019 – August 2019
PLATFORM: Unity 3D for Oculus Rift
*Note: The above trailer is for the original prototype which was created for Production 2 class at Champlain College. This was created before I joined the team, but provides a basic overview of the concept and the intended experience the current team is set out to make at a product level standard of quality*
Snowball Showdown is an over-the-top, wacky, and competitive PvP game that emphasizes the playful nature of a snowball fight. All of those rules stopping people from putting objects like rocks, knives, and the neighbors cat in their snowballs? Gone. In Snowball Showdown, players can jam ridiculous and potentially dangerous items inside of snowballs to beat their opponent!
Using the “snow blower,” the player can obtain a variety of items to stuff inside their snowballs – such as sticks of dynamite, squids, and acorns. Each item has a unique effect on the snowball, ranging from more damage to explosives to growing a tree.
In Snow Globe Arena, players have a 1v1 showdown where the best wins! Getting hit with snowballs and their accompanying effects deals damage to the player. Reaching zero health causes one player to be knocked out, and one player to be victorious.
Snowball Showdown is currently being remade from the ground up for the Oculus Rift and Oculus Quest platform. I was brought on to VCB to help the team accomplish this during the summer of 2019 and served as a Game Designer and Programmer as well as a Sound Designer.
My responsibilities as a Game Designer & Programmer were: